Our major vision is to create an open world metaverse based on Empires in history. It includes the armies, war machines, characters, buildings, culture and art. A player can be characterized as an Emperor, King, Queen, Knight, Soldier, Builder, Farmer, etc by learning the skills of such character.
The first step in this long process is introducing the ‘Free-2-Play’ and ‘Earn-2-Play’ Digital Collectible Card Game (DCCG). This will be our first game for the metaverse among the other planned games. After completing the card game (DCCG) metaverse will be developed. This is an upgraded version of the traditional Trading Card Games (TCG) with playable NFT and non-NFT cards. This game can be played with a real player or Artificial Intelligent (AI) as an opponent. All the cards will be Designed based on historical characters, historical assets and tournaments will be based on historical
The metaverse is set in a real historical world and lays on a timeline between 4,000 BC – 1,500 CE. This is a replication of the Ancient and Medieval ages. Similar to the card game the assets available inside the metaverse can be purchased or earned by a player. Every asset and the character will be designed according to the empire it belongs. For example, a ship from Viking is different from an Indian ship. It will have its advantages and disadvantages. Similar criteria are applicable for every asset available in the metaverse.
- Lands with specific resources depending on the region where they are located.
- Building: House, Fort, Tower, wall, etc.
- Farm Land with various cultivation options.
- Mode of transportation
- Characters: Farmer, Builder, Trader, Soldier, Lord, Knight, King, Emperor Etc.