Havoc Worlds is a collection of 9999 unique characters from different factions battling their way against the "Seekers" for their rightful place in the cosmos.
Traditional norms of a functioning society have collapsed, countries have broken up and factions have formed. Stars around the cosmos are starting to dim, causing theories to spring up among the scientific community. Extraterrestrials are showing up on orbit. What does humanity deal with first: each other, or the unknown?
In the not-so-distant future, humanity’s progress has never been more disrupted. Despite the planet’s technological advances, famine and global warming caused by climate change destroyed the chances of prosperity that the planet hoped to achieve. Power-hungry individuals have taken it upon themselves to take control of what’s left from the vacuum of authority.
Society has divided into factions, each having a hierarchy, scientists & soldiers are favored while artists get the short end of the stick. One fateful evening, the Inter-faction Orbital Space Analyzer IOSA (OuterSpace Treaty, 1967) notified all major factions that a UAP has entered the atmosphere and landed on a formerly contested island in the Mediterranean.
Kreons have long achieved what humanity had dreamed of: peace. The planet’s defense is appropriate only for their minimal internal conflicts. Kreons have perfected the Kreostroma, a technology capable of regenerating anything from biological tissue to an entire building’s structural foundation. After a millennia of a near-utopian renaissance, will it be enough against the HAVOC?
Skada Entrada are on the run from each of their old totalitarian states’ respective militia. The Skada Entrada is composed of multiracial escapees. They reside at Eludite’s Refuge, a place they call home.